GagneDaniel_IMD3901_Milestone6

 Milestone 6

Hours: 5.5

    This week a big challenge was just having enough time to work on the project and get all my work for other classes and work done. What I did have time for however, felt very productive and useful for the beta that is coming up this week. We managed to get the script done so we contacted the VA for our project and have plans to record the dialogue this week. We also decided we may need a second VA for narration which will help with our accessibility. Other things I worked on this week included tweaking the music a little bit, and the big thing I worked on this week was getting some models done. Alex sent us some sketches which we started modelling, and I managed to get a pretty good grasp on some of the environment models which I will be continuing to work on in the upcoming week. 

    The biggest challenge this week was with modelling and making sure I tried to optimize thing as best possible. A lot of our shapes were fairly simple, but I wanted to still make sure that we were working with the least amount of faces & vertices as possible. We also want to make sure that when we import our models into our project, that it isn't a pain to move them around and place them, so that is something that I also had to think about while modelling. While it was a necessary step, it was still probably the largest challenge that I ran into this week. 

    The biggest success this week I think was also with the models. They turned out pretty well, and we made them so that we can just copy past a few different objects together so that we can create a few variations of the same objects so it's not exactly the same every time. 



                        some rocks that were modelled for the game

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