GagneDaniel_IMD3901_Milestone7

 Milestone 7

Hours: 15

    This week we had beta presentations, so we worked a LOT on it. Most of the week was making sure we had a functional experience. As a group we essentially put in a whole day to just to getting it working and combined. We worked a lot separately, so combining everything together was really satisfying and ensured we had something made for the beta. 

    The biggest challenges this week were mostly just combining everything together and really pushing it as far as we could in the time we had. Once we had inserted everything together, we tried opening it on mobile and boy oh boy did we realize that we needed to work on optimization. The models were clearly too high poly, so (since I did a lot of the models and had the files) I went and I decimated almost all of them, reducing the poly count by almost 80%, which made it functional on mobile. The biggest individual challenge was the models being too high poly, but as a group I think the biggest problem was just combining everything together because only one person could really work in the project at a time so we weren't overwriting it. 

    The biggest success was actually the product we had ready for the beta. We were really happy with how far we managed to get it, and that it was essentially a functional experience, and it was visually pleasing, and we had managed to get in music and most of the experience. The more we work on it the more excited we are to continue working on it. 

Here are some pictures of some of the models I made VS the concept art





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